Draw Engines/Win Conditions Since our game plan is to drown the opponent with value, our draw engines become our win conditions through the other cards we play
Ice Cauldron Ice Cauldron comes in at 4 mana and has a lot of text on it
Using green means we arent tied to our Commander for mana acceleration so much, and if you kill Henzie well, he just comes back stronger, with a greater cost reduction
Mishra's Factory makes it so you can only spend that mana on Artifacts but, in an Artifact deck, this is insanely strong
While each mode is good on its own, Akromas Will definitely shines brightest when you have your commander and can gain access to both
For example, Fire has a red background and Water has a blue background